Için basit anahtar C# IStructuralEquatable Kullanımı örtüsünü
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If two objects compare birli equal, the GetHashCode method for each object must return the same value. However, if two objects do derece compare as equal, the GetHashCode methods for the two object do hamiş have to return different values.
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Kakım far as I see this is only exposed through the StructuralComparisons class. The only way I birey figure out to make this useful is to make a StructuralEqualityComparer helper class kakım follow:
This code technically works, but is sort of a hot mess and is derece really maintainable. Anyone using the library would have to write this code as well. The next logical step would be to just use .Equals on the entire metrics.
I never put much thought into using a struct over a class or even additional optimizations because to me the struct was optimized already. When I was working on fixing a bug in our DeviceDisplay to derece trigger new events unless a value changed a whole new world opened up to me.
So, I am apparently wrong kakım unequal objects may have equal hash codes. But isn't GetHashCode returning a somewhat randomly distributed grup of values a requirement?
Consider that there are only ~4.2 billion different hashcodes. Birey you create more than this many different objects of the type on which GetHashCode is called? In this case it is easy to see the answer is "yes". So GetHashCode is a sort of compressing projection onto a smaller takım - there are bound to be duplicates.
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Bu C# IStructuralEquatable nerelerde kullanılıyor örnekte, articles1 ve articles2 dizileri aynı makale kellelıklarına aynı tam iye evetğundan, CompareTo metodu 0 döndürerek bu dizilerin konstrüktif olarak tay bulunduğunu belirtir.
To achieve this, employee objects with matching SSN properties would be treated birli logically equal, even if they were derece structurally equal. Share Improve this answer Follow
Defines methods to support the comparison of objects for structural equality. Structural equality means that two objects are equal because they have equal values.
Here the comparison is different for value type arrays and custom arrays. In .Net 4.0 int, string will internally implement IEquatable for custom types we have to externally implement the IEquatable.
However, this is not so great if you are using the struct in a dictionary bey my good friend Dustin mentioned to me because a Dictionary will always use the object version of Equals, which falls back to boxing :(